Type: Naval Combat & Discovery
Location: At Sea, Aboard the Spectral Ship
The session begins mid-battle as the party engages in a chaotic naval combat against a strange spectral vessel, which turns out to be a mirror image of the real ship. The crew aboard is alive and corporeal, not ghostly.
The fight is intense, featuring magical cannon fire and a powerful helmsman serving as the boss. During the combat, a ghost attack explodes into a fireball.
Despite the supernatural threat, the party is victorious:
Aboard the defeated vessel, the party finds the ship’s log and other key information:
They also recover a map marking:
A survivor from a welcoming party for Elduni was rescued earlier. He had warned:
“That cursed flag which stole them all sails by even now.”
He claimed the ambushing ships bore the Stonerind crest:
The naval crest (navy field, white ship with silver sails) matches the warning of the survivor.
Upon return, the party plans to: