
The party fought spectral wolves in the forest north of the Buried Treasure. These creatures shimmered with light, shattered like glass, and responded unpredictably to different forms of damage. After the battle, the group discovered a buried stone structure topped by fairy lights arranged in a triangle. Beneath a ruined trapdoor was a spiral staircase descending into darkness. They chose to investigate later and returned to consult Morlimgal, who offered cryptic insight into the spectral, lost kings, and the dangers of seeking deeper truths. The session ended with the party planning to explore the underground tower before pursuing Angus through the portal.
The party faced off against 9 spectral wolves exhibiting flickering forms and strange resistances.
Twain summoned a spiritual weapon; Phigli used flame and primal savagery; Kruz dealt deadly shots with Hail of Thorns; Detric fought in bear form.
Defeated wolves shattered into fragments of light—some glowed and resonated; others fizzled with heat.
A series of high-pitched hums followed by a pop led the party to a forest clearing.
Three fairy lights were found hovering in a rough triangle atop a gentle rise.
Investigation revealed a hexagonal slab buried in the earth with holes at each point and a ruined trapdoor at the center.
Beneath the trapdoor lay a collapsed ladder and stone stairs spiraling deeper underground.
The party opted to return later and concealed the site before leaving.
The group returned to the school and met with Morlimgal.
He confirmed Angus had not returned through the portal and reiterated his oathbound silence on key subjects.
Morlimgal hinted that the spectral, fairy lights, and obelisks are tied to ancient forces—radiant and necrotic in nature.
He offered to reopen the portal for the party to follow Angus, warning of the danger and the uncertainty of return.
The group agreed to delay the portal journey and investigate the buried tower first.
Spectral: A term describing both the storm over Luxo and the associated magical anomalies (e.g. wolves, fairy lights).
Fairy Lights: Crystal shards tied to life and death magic; shatter upon destruction of spectral entities.
Lost Kings: Morlimgal alluded to more than one lost ruler; the current king may be “only half a king.”
The Lost One: An ancient (dwarven?) king of legend to the dwarves. Believed to have travelled to the continent of San where the elves live and gotten “lost”.
The Ruins north of the Buried Treasure: Hexagonal stone structure believed to be 300+ years old; buried and overgrown.
Morlimgal – Celestial-touched scholar at the Mingbell school; bound by oath; gatekeeper of ancient knowledge.
Angus – Missing NPC who passed through the portal in search of truth.
King Char Grantis – Current ruler of the Sungrove Islands; implied to be incomplete or lost in some metaphysical sense.
Woods North of the Buried Treasure – Site of the spectral wolf encounter and ruins.
Fairy Light Clearing – Clearing with three hovering crystal shards and buried stonework.
Hexagonal Ruins – Subterranean spiral staircase beneath the forest, possibly a buried tower.
Raiment School – Arcane school where Morlimgal resides.
The Portal – Magical gate offering passage to another plane.
Fairy Lights – Magical crystalline shards that appear after spectral entities are destroyed.