An ongoing tale of mystery, magic, and the shifting tides of power.
Welcome to the official wiki for the Sungrove Islands campaign. This wiki contains detailed records of the party’s adventures, characters, lore, factions, magical items, locations, and more. Use the sidebar or links below to navigate the world.
The story begins on the storm-battered island of Luxo, where shipwreck survivors band together to uncover hidden truths, dangerous magic, and ancient rivalries stretching across the archipelago. With mysterious artifacts, ghostly ships, cursed estates, and divine conspiracies emerging, the fate of the Sungrove Archipelago hangs in the balance.
Read summaries of each game session, including key decisions, events, and clues discovered.
A comprehensive list of important characters, including backgrounds, affiliations, and major interactions.
Descriptions of islands, cities, ruins, and natural landmarks the party has explored or heard about.
Political powers, secret guilds, religious groups, pirate crews, and criminal syndicates.
A reference page for significant magical and mundane items encountered during the campaign.
Collected history, cosmology, divine influences, symbols, and prophecies unearthed by the party.
King’s Island (Sorla): The political and religious center of the archipelago.
Gren, Rokleeder, Starren, Faircoat, Refuge, and Hummerling: Outer islands with unique cultures and challenges.
Aethus and The Dragonspine: Unsettled lands within the territory of the Sun Grove.
Luxo: An Island at the edge of the Summer Sea, where a colony of Sun Grove settlers created a new society.
The Long Eye: A massive magical hurricane whose weakening has re-opened old sea routes.
📌 Rumors & Unsolved Mysteries
🧠 Theories & Speculation
“The going is the blessing.” — tenet of Fharlanghn
This wiki is continuously updated. If you find missing links or want to submit corrections, just do it!